- Hi! Just wanted to announce that Final Spike v.1.01 is out! Some quality of life bugfixes mostly included here. Changelist: - Fixed an error where D-Input (PS3/PS4 controllers mostly) wasn't being recognized - Some unmappable numpad keys for keyboard (Colon, Backslash, Numpad Backslash, Numpad Asterisk) should be mappable now - fixed a glitch that let people go through the back walls when stunned...
- Hi everyone! I'm happy to announce that Final Spike has officially gone live for release! It's been a long road to get here, but I'm truly excited to share this first commercial work with you all. If you encounter any major issues while playing, please send an email to firstname.lastname@example.org and I'll get back to you as soon as possible. Thanks for your support! --Sean
- Hi everyone, just a quick update to version 1.01, adding proper support for, you know, buttons to quit the game and a few minor bugfixes. I might be able to fit in controller remapping in one more update, I'm currently updating some of the missing glyphs and fixing a few glyph display problems for final release and that might take a while.